3D Work
![3D scene of a gingerbread man, a gingerbread man's house, and a christmas tree.](../assets/3d-work/gingerbread-3d.jpg)
Gingerbread
Gingerbread man, gingerbread house, and christmas tree used for a holiday card with Augmented reality.
Made with: Blender, and Adobe Dimension.
![](../assets/icons/blender-logo.jpg)
![](../assets/icons/dn-logo.jpg)
![3D scene of a gingerbread man, a gingerbread man's house, and a christmas tree.](../assets/3d-work/gingerbread-ar.jpg)
Gingerbread AR
A holiday card experience in Augmented Reality.
Made with: Blender (3D modeling), and Adobe Dimension (materials & textures), Aero (AR composition), Adobe XD (Illustrations), and Illustrator (paper card).
![](../assets/icons/blender-logo.jpg)
![](../assets/icons/dn-logo.jpg)
![](../assets/icons/ar-mobile-logo.jpg)
![](../assets/icons/ar-desktop-logo.jpg)
![](../assets/icons/xd-logo.jpg)
![](../assets/icons/ai-logo.jpg)
Haunted House Ride
Project for my intro to graphics and animation class. Demonstrating learning in modeling, textures, lights, shadows, and rendering.
Modeled, animated, and rendered using: Autodesk Maya.
Video editing and decorations using: Adobe After Effects, Adobe Photoshop.
![](../assets/icons/maya-logo.jpg)
![](../assets/icons/ae-logo.jpg)
![](../assets/icons/ps-logo.jpg)
![Image of the Copa America trophy.](../assets/3d-work/copa-america.png)
Copa America
Trophy of the Copa America.
Made with: Blender (trophy), Adobe Dimension (textures and render).
![](../assets/icons/blender-logo.jpg)
![](../assets/icons/dn-logo.jpg)
![](../assets/icons/xd-logo.jpg)
![Image of two bottles of grape juice.](../assets/3d-work/juice-bottle.png)
Bottles of grape juice.
Two bottles of grape juice.
Made with: Autodesk Fusion (bottles), Adobe Dimension (textures and render).
![](../assets/icons/fusion-logo.jpg)
![](../assets/icons/dn-logo.jpg)
![Image of a jack-o-lantern and two pumpkins in the background.](../assets/3d-work/jack-o-lantern.jpg)
Jack-o'-lantern
Creating a Jack-o'-lantern with the purposes of using modeling tools to customize polygons and create a pumpkin, and using lights and shadows to add a light inside the pumpkin.
Made with: Autodesk Maya
![](../assets/icons/maya-logo.jpg)
![Still image of the following fruits.](../assets/3d-work/still-image.jpg)
Fruit Still Image
Creating fruits by manipulating NURBS components, creating custom surfaces from curves, and applying textures of fruit peel.
Made with: Autodesk Maya
![](../assets/icons/maya-logo.jpg)
Snowman Creation
Creating a cinematic composition by applying what we learned in the class.
Modeled, animated, and rendered using: Autodesk Maya.
Video editing and decorations using: Adobe After Effects, Adobe Photoshop.
![](../assets/icons/maya-logo.jpg)
![](../assets/icons/ae-logo.jpg)
![](../assets/icons/ps-logo.jpg)
![Image of a robot character.](../assets/3d-work/robot.jpg)
Robot Character
Creating a robot character by manipulating polygon primitives. Using mesh modeling tools, and booleans to add and subtract intersection of meshes if necessary.
Made with: Autodesk Maya
![](../assets/icons/maya-logo.jpg)
![Image of an art gallery.](../assets/3d-work/gallery.jpg)
Art Gallery
Creating an art gallery environment with the purpose of learning about material types, and creating shadow effects with the use of different light types.
Made with: Autodesk Maya
![](../assets/icons/maya-logo.jpg)
Environment Dynamics
Animate a ball traversing an environment with objects to reach a destination. The purpose of this assignment is to learn about passive and active rigid bodies to simulate physics and control dynamic simulation.
Made with: Autodesk Maya
![](../assets/icons/maya-logo.jpg)
Ball Animation
Animate a ball with the purpose of utilizing animation playback controls and manipulating keys to create motion.
Made with: Autodesk Maya
![](../assets/icons/maya-logo.jpg)